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EDITOR TIPS AND TRICKS
SloDragon's S4 Tutorial #4

Populating your map with Settlers.

Well our map should now be ready for our settlers to be placed. This first map will be designed for "easy" difficulty. We will give the AI player (the enemy) the same people and goods, as the human player will start with. On many maps the AI player/players are given extra starting goods and buildings for a more difficult game for the human player. This can only be learned with the experience that comes from playing and creating and testing lots of maps.

So for now here's what we will place:

Select the "place settlers" category and select "carriers". Using the #1 (smallest) tool setting, and make sure the "speckle" box is un-ticked. And that the "Red" player is selected.
Place:

10 carriers
5 diggers
5 builders
5 geologists
(look in specialists)

5 pioneers

1 priest
(look in specialists)
2 woodcutters
1 forester
1 stonecutter
1 baker
1 miller
1 butcher
2 farmers
1 animal rancher
1 water worker
6 miners
1 tool smith
2 smelters
3 smiths
5 thieves
(look in specialists)

10 swordsmen
10 bowmen

 

Now switch to the blue player and do the same for him in his tower area.

Now select "place goods piles" then tool piles and place one pile of each tool.

Now select "food" and place one pile of each food, but don't place any animals, but don't forget to place water. its at the bottom under the animals.

Now select "building Materials" and place 4 piles of stone and lumber each. Now select "place pile quantities" and "set value to 2" and hover your cursor over your tool pile of axes, and click the LMB and your pile will reduce from 8 to 2.

Now select the appropriate value and set your tool piles to this:


hammer.......leave at 8
shovel..........leave at 8
pickaxe.......3
axe..............4
saw..............2
scythe.........2
fishing rod...2
Lumber..........leave at 8
Stone blocks..leave at 8
bread.........leave at 8
meat..........leave at 8
fish............leave at 8
water.........leave at 8


Now switch back to the red player and do the same for him.

OK, this is the point where you should open the tool settings window and click the "Player" button and double check your settings. Make sure the Red player is set to "Human" "team 1" in the "team data" area, and the blue player is set to "free selection" "team 2". You can also give the AI player a name. Just add it to the "Computer Player Name" field.

Ok, now select "Edit" at the top of the editor and select "victory conditions" tick the "Activate Player victory conditions" box. And also tick the box by the number 2. Now your enemy "MUST" be defeated for you to win.

Now select the "Description in English" tab. And in the large area type this TITLE@My First MAP@No story yet. When you view your map in the game you'll see what the "@" signs do.

Now in the smaller area type this "no hints yet" And click the "OK" button.

Now "SAVE" your map Click file at the top of the editor and then "SAVE" Then click "FILE" again and "EXPORT". The map will compile and you'll get a window stating that your map has exported.....OR....you may get a window that says you have an invalid player start. If you get that you must move the player start flag to a bit more of an open space.

Make the correction and "EXPORT" again. Keep trying until your map exports ok. Then start S4 and play your map. This is when you can look for problems and be inspired for the story for your map, and any hints you may want to pass along to the player.

Just open your map in the editor again. Add the story and hints, "SAVE" the map again and "EXPORT" And congratulations on your first playable Settlers 4 Map.

Hopefully these tutes and your resulting map will inspire you to create many more fine S4 maps... I look forward to playing them.

A proud member of the Settlers Gang.

I can be found at: The Settlers Gang forum

 

 
 

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